Sort of half-piggy backing off of my weather article, I want to do an article focused on the Ice type, and specifically, what it needs to make it more viable in competitive pay since currently it is arguably the weakest defensive type and its offensive strength is largely rendered redundant by Water types.
I’ll start off by analysing why its such a bad type currently. Then I’ll look into what I believe would redeem the Ice type in the competitive setting. Firstly, better type combinations. Secondly, as you might of guessed from my first line, making better use of Hail.